Camera mapping a head using camera mapping and sculpt tools in Cinema 4D
This tip uses: camera mapping, texture tag, sculpting tools
Here is a very quick and crude example of camera mapping Russell Crowe’s head using the camera mapping setting in the texture tag, and sculpt tools. You would need to spend much more time tweaking and adjusting the sculpt and camera position, but the video should give you an idea of the process.
At Munk Studios we do a lot of camera mapping and are always on the lookout for good camera mapping skills, so if this is something you are good at, please get in touch.
This silent tip is a part of an ongoing series of 5 minute demonstrations showing techniques and tricks I have found or used for different purposes. You will need some kind of knowledge of Cinema 4D to follow what is going on, but the idea is to show how quickly you can solve problems using the C4d toolset.